mathfacts-in-a-flash-uk

Things to Remember When Practising and Testing in MathsFacts RP

  • Once a practice or test starts, you can stop it at any time. See Stopping a Practice or Test.
  • In MathsFacts in a Flash, stopped practices and tests cannot be resumed.

  • For students to work in MathsFacts in a Flash, the computer or tablet must have a PDF viewer (example: Adobe Reader) installed.
  • For more information, see Check Software Requirements.

  • The screen shows the student's name, whether the student is taking a practice or a test and a count showing what problem the student is on relative to the total number of problems in the practice or test. Also shown is Stop Practice or Stop Test.
  • Students should practise once or twice between tests.
  • A baseline test is the first test taken at a level. It establishes accuracy and time scores for the student to improve on. It also creates a list of problems the student missed. Those problems will be included in practice sessions.
  • As each problem is presented the student must choose an answer (there is no way to skip a problem). See How Students Answer Questions.
  • The student can only go back one problem.

    The additional time it takes the student to answer the problem the second time will be added to the total time for the test. The student can still master the level if the total time is equal to or less than the mastery time target for that level.

    During practices, students cannot go back one problem.

    To return to the previous problem:

    • Computer: Select < Back
    • Tablet: Tap < Back
    • NEO 2: Press the backspace key
    • Responder: Press Clear.
    • If the student sees a clock flashing on the screen, it means that the time limit is almost up for the problem, practice or test.
    • The student should choose an answer quickly. If the student does not select an answer before time runs out, the next problem will appear.
    • If the student times out on a problem, it will be counted as:
    • Incorrect if the student has selected or entered the wrong answer or if the student has not selected any answer when the program times out.

      Correct if the student selects or enters the correct answer when the program times out.

    • If the student "times out" on a practice or test, the program stops it. Stopped practices and tests may or may not be saved in the practice/test history (tracked in reports and the student details information); for more information, see Stopping a Practice or Test.
    • Teachers can set the time limits via the Time Targets Preference, the Time-Out Preference and/or the Mastery Time for a Level.
    • Time Targets Preference: the default is Enable Time Targets. Target 1, two minutes, zero seconds. Subsequent targets decrease 15 seconds per target.

      Time-Out Preference: the defaults are: (1) Time-Out per Practice or Test: 10 minutes and (2) Time-Out per Problem: 30 seconds.

      Mastery Time for a Level: the default is two minutes and zero seconds.

  • Practices are always at least 20 problems long. Practices consist of problems that are considered difficult for the level and problems that the student missed on the last test at that level. The program lists the problem number the student is on and the total number of problems in the lower-right corner of the screen.
  • Tests are always 40 problems long. The program lists the problem number the student is on and the total number of problems in the lower-right corner of the screen.
  • Wrong answers on practice problems are marked as the problem is answered.
  • The same problem is then presented to the student again. This gives the student a chance to answer the problem correctly and commit the answer to memory.

    Computer or Tablet

    • If the preference is set to Multiple Choice or Multiple Choice Shortcut Keys, the program draws an X over the wrong answer and a rounded box around the correct answer. The student chooses the correct answer and moves on to the next problem.
    • If the preference is set to Free Response, an X appears in the blank field. The correct answer then displays. The student enters the correct answer and moves on to the next problem.

    NEO 2

    • If the preference is set to Multiple Choice or Multiple Choice Shortcut Keys, the program draws an X over the wrong answer and a dashed box around the correct answer. The student chooses the correct answer and moves on to the next problem.
    • If the preference is set to Free Response, an X appears in the blank field. The correct answer then displays. The student enters the correct answer and moves on to the next problem.

    Renaissance Responder

    • If you choose the wrong answer, an X will appear over the answer you chose; then, a dashed box will appear around the correct answer.
    • When the dashed box disappears, choose the correct answer and press Select or Enter.
  • If you measure the total time it takes a student to complete a Practice or test session (completion time), you may notice a difference between your time measurement and the reported time score.

    The reported time score is the sum of the problem response times, not the overall elapsed time.

    The program measures only the time it takes a student to respond to a problem. The time required to display the problem and the answer is not included in the reported time score the student receives.

    Example: A session that takes the student 3 minutes to complete could have a reported time score of 2 minutes 20 seconds.

  • Teachers can print TOPS reports from the Assignment Book.

    Computer or Tablet

    When a practice or test is completed on a computer or tablet using MathsFacts in a Flash RP:

    • To see a TOPS Report of their work, students select TOPS.
    • Next, to print the TOPS Report, students select Print.
    • Note: TOPS reports do not automatically print when a practice or test is completed on a computer or tablet using MathsFacts in a Flash RP; students must select Print.

    NEO 2 or a Renaissance Responder

    When an online practice or test is finished on a NEO 2 or a Renaissance Responder, a TOPS Report will print automatically if the TOPS Report Preference is set to print a report after each practice and test.

    TOPS Reports do not print after practices or tests finish:

  • To receive Renaissance Home Connect progress updates by email, approve or add this email address homeconnectautodelivery@renlearnrp.com to the home email account's list of contacts.
  • The Mandatory Practice preference may require students to practise after failing the first test at a level.
  • If the Time Targets preference is disabled (time goals are turned off), the student will not see a Try Again button.
  • The Time Targets preference determines if students must meet time targets.